AI Insights · Timothy · October 2022
Top 5 iOS Racing Games in Switzerland Q3 2022
Discover the performance trends of the top 5 iOS racing games in Switzerland during Q3 2022, including weekly downloads, revenue, and active users.
In Q3 2022, the top 5 iOS racing games in Switzerland demonstrated varied performance trends in terms of weekly downloads, revenue, and active users. This data comes from Sensor Tower and offers valuable insights into the mobile gaming landscape.
Pocket Champs PVP Racing Games from MADBOX saw a significant surge in weekly revenue, peaking at approximately $11.2K in mid-August. Weekly downloads followed a similar upward trend, reaching around 4.2K during the same period. Active users also increased steadily, peaking at 7.5K in mid-August before stabilizing around 6.5K by the end of September.
Mario Kart Tour by Nintendo Co., Ltd. maintained a robust performance with weekly revenue consistently above $5K, peaking at $9.9K in mid-July. Weekly downloads fluctuated, with a notable spike to 3.3K in the last week of September. The game also had a strong base of active users, averaging around 12.5K to 13.8K throughout the quarter.
Race Master 3D - Car Racing from SayGames LTD experienced modest revenue, peaking at $339 in the final week of September. Weekly downloads showed a downward trend, starting from nearly 1.2K in mid-July and dropping to 799 by the end of September. Active users also saw a decline from 6.1K in mid-July to approximately 4.8K at the end of the quarter.
Bridge Race by SUPERSONIC STUDIOS LTD had relatively low revenue, with weekly earnings peaking at $23 in early July. Downloads were highest in mid-July at 1.3K but generally declined to around 678 by the end of September. Active users followed a similar trend, peaking at 7.4K in mid-July and decreasing to about 5.6K by the quarter's end.
Real Car Driving: Racing games by Caroline Mize did not generate any revenue during Q3 2022. However, the game maintained a steady download rate, peaking at 1.1K in late July. Active users showed a consistent upward trend, starting from 1.5K in late June and reaching approximately 3.5K by the end of September.
For more detailed insights and data on mobile game performance, visit Sensor Tower.